Re: Mines Cloaking too high????
That's the way you could do it in a single player game but in a multiplayer game you don't get control of how many mines you dump in a turn except by the number of bays in the ship.
I thought that the armour skipping heads could be in explosive warheads L4-6, have them the same damage level as L1-3 but skip armour, as the shields do with normal then to phased.
Might have to increase the cost of the tech though otherwise oyu could get them way too quickly, or maybe linking them to a high armour tech maybe??
Any other evil mines out there???
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