
September 1st, 2003, 07:00 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Space Empires End Game With Big Empires
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Originally posted by Grandpa Kim:
One thing that's killing me is retro-series building. All my ships-of-the-line are being built this way and its been that way for about 5 game years. There is no quick and easy way to manage this. First generation ships are much too slow to move to the staging area so they must each be retrofit in place until they have enough engines to move efficiently. If anyone has any ideas on how to speed up this micromanagement hell, I'm all ears.
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I dislike retroseries in simultaneous games for exactly that reason. But in sequential, well, you're just up against the AI anyway, who won't retroseries, so you'd better have a darn good excuse for such flagrant disregard for the limitations of your retarded opponent.
Anyway, change your Repair Priorities so that the Engines and Solar Sail are repaired first. Also, have Repair Space Stations on hand. Late in the game, these Bases can usually be built in one turn, so crank a few out and Mothball them until they're needed. (I am guessing that you already do both of these, really.)
I don't think there is a way to get around the oppressive baby-sitting, though. It's the price you pay, in addition to the increased mineral cost, for quick production.
[ September 01, 2003, 18:01: Message edited by: Loser ]
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