quote:
Originally posted by Triumvir Emphy:
which brings me to scatter armour,...scatter armour negates a certain amount of damage. the way i read it is scatter armour is invinsible to any damage less than what it is rated for, so if it is rated at 20 points a fighter that does 20 points of damage does no damage.
a group of 20 fighters doing 20 points each does 400 points of damage. as far as i can tell it isn't negated by the scatter armour. which doesn't seem right.
how does scatter armour really work??
I assume you mean emissive armor; scatter armor negates scanners, not damage.
And you're right about it being useless; no ship does a small enough portion of damage to make the emissive armor worthwhile. It should probably start at 40 points for Emissive Armor I and go up to, say, 80 points for Emissive Armor III. Maybe make the size a little bigger (30kT or 40kT space) to preserve some balance...