Re: What If?
Ya cheating is bad, but I am just curious to see if someone could do it on PBW. There are a lot of computer savay people here, I am not one of them, and I am sure any one of them could easily do it if they wanted. Not that any one here would, but ya never know.
I really just want to know what hacking the log file or plr files would do. Would it give the player an advantage? If they hacked the files could they modify them and then upload altered data. For example, a player changes the settings on say DUC I to be as strong as WMG III for one game turn and obliterates a vastely supior fleet. Then changes them back for the next turn as not to be detected.
Or uses the info in the log file to judge threats and gain insider intel on an empire.
Or worse, alters his oponents weapoons and makes them utterly useless so his fleet of 25 escorts armed with DUC I desimates a fleet of 40 frigates packing DUC IV's.
If it is possible, how would be detect it? I mean the above example could be explained away in any number of ways, and that is the slick part of it.
If some devious individual or individuals have cracked the code what protection do we have? First you must know if the code can be craked, and if so, how. And once how, is it being cracked and by whom. A good defense is a strong hack proof code.
(One of the cheaters in the Tribes 2 was a long time Tribes friend. He even confired that they were cheating back in Tribes and had won many a ladder because of it. The clan has been ruined over this, and those players reps with it.)
[ September 18, 2003, 07:45: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|