Thread: What If?
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Old September 18th, 2003, 04:33 PM
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Default Re: What If?

"Not always. "Cheating light", only looking at the complete game data, CANNOT be proven. You just see a player who seems to have an incredible amount of luck when making decisions. The only way to prevent that is to send only the needed data to a player, data that the player is allowed to access completely. Can make programming a lot more difficult though as you need different data (.gam) files for different players. Sending unnecessary data is a common mistake and easy source for most hacks in many multiplayer games, especially Online games."

Sounds like what I was saying, Roanon.
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