Re: FQM Reactions
Said it before, I'll say it again. Too many asteroids in the asteroid ring. It makes the system look a little busy. This statement is 100% RDA pure opinion -- O% content.
It's a little unbalanceing in the standard game, when stellar manipulation turns each into a planet. But it really helps make remote mining profitable, esp for Proportions. So maybe it's worth, reducing the size so it's always tiny, and maybe not completely filling the ring?
Everything else about FQM is pure gold -- machine planets, irradiated planets, atmosphere moons -- oh yeah.
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