Thread: FQM Reactions
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Old September 21st, 2003, 08:43 AM
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Default Re: FQM Reactions

Quote:
Originally posted by QuarianRex:
[QB]Overall it's a great mod. There's only two things that irk though. One is the multi-coloured (and damaging) warp points. It's a major annoyance having ten colonizers forget where they were going after sustaining a lttle warp damage.
Yeah, that is annoying...

Quote:
And I have to say that I hated the multi-colour scheme. I kept thinking that It was pride week in the galaxy, or that the supreme creator of the SE4 universe must really, really like the circus. I went through the system files and fixed it more to my liking.
I found the blue ones boring. I could probably include some alternate SectType files with different colors of WPs... would not help much with PBW games though.

Quote:
The other thing that are somewhat irksome are the atmosphere-laden moons...
Hmm... I do have some moons forced to be none... I suppose more could be done. It would help out the none atmosphere races, which kind of get screwed in FQM....

Quote:
Oh, and tiny gas giants. Please get rid of tiny (and small) gas giants. They freak me out.
Why do they freak you out?

Who is to say it is impossible to have "tiny" or "small" gas planets? Also, perhaps they are just really really dense.
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