
September 21st, 2003, 07:12 PM
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Sergeant
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Join Date: Feb 2002
Location: Canada
Posts: 346
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Re: FQM Reactions
Quote:
Originally posted by Imperator Fyron:
quote: Originally posted by QuarianRex:
[QB]Oh, and tiny gas giants. Please get rid of tiny (and small) gas giants. They freak me out.
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Why do they freak you out?
Who is to say it is impossible to have "tiny" or "small" gas planets? Also, perhaps they are just really really dense. I always figured that a gas giant that small would break apart and essentially become a storm. And if they were really, really dense then they wouldn't be made of gas now would they?
Quote:
Originally posted by Imperator Fyron:
I found the blue ones boring. I could probably include some alternate SectType files with different colors of WPs... would not help much with PBW games though.
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Have you taken a look at Atrocities SWII mod? I don't know if nhe based his system files off of FQM or not but he has a few alternate WP pics that look quite nice (like the bajoran wormhole and such). One thing that is evil was that he made all asteroids damaging. I've seen this cripple the AI.
Quote:
Originally posted by Slynky:
One question, though: I don't think I've seen planets with percentages higher than 150. Is that right? Why not make it a bit more realistic (well, perhaps it's more realistic) by upping the resource percentages where planets occur with lots of high-resource asteroids. Seems a bit weird to see all those asteroid fields with numbers in the 200's and check out the planets to see them with wimpy resources. Just a thought. Perhaps the logic is too difficult to create (i.e., this logic: IF "lots of asteroids" then PLANET percentages range from 75 - 300 percent)
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There's actually a pretty good reason for that. Most planets tend to be just as valuable as their asteroid neighbors, the problem is that during formation all of the heavy (ie. valuable) elements
gravitate to the core. They are there, we just can't get to them.
Asteroids, on the other hand, are all broken up with their riches available for anyone to snatch up. What about planet creation you ask? Why can you turn these rich asteroid fields into rich planets? Well, that's because the planet is formed in a month (or less) and the valuable stuff wasn't given the chance to sink to the core. This means that you might have entire mountain ranges primarily made of pure gold (or whatever). 300% minerals indeed.
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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