
October 2nd, 2003, 10:28 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Mines & Treaties
Quote:
Originally posted by atari_eric:
quote: Originally posted by Loser:
One Large Mine with four Cobalt Warhead III for those situations where I want to maximized damage but I don't think the enemy will bring a minesweeper, like scattering mines in a random movement system
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Gah! You pervert! That's so cruel! That is a fairly common tactic. I usually surround WPs with a few mines in each sector, so that the enemy colony ships will make a wall of minefield markers, and then they will get stuck, unable to find a path! >:-)
[quote]Originally posted by Arkcon:
Quote:
Originally posted by Loser:
Mines and sweepers are very important in PBW. My current enemy never entered my space without 100 mine sweeping ability. I only had 30 or so at my warp points. Then I wrecked 3 or 4 troop transports with my fields of 5 mines located one sector to the left. Ha. Funny stuff.
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The problem is that 100 sweeping ability is EXTREMELY easy to get. Just 5 LCs with sweepers II can sweep 100 mines. It generally only takes a few extra turns to get enough protection with your fleets (except in very early game, ofc). 
[ October 02, 2003, 21:31: Message edited by: Imperator Fyron ]
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