
October 16th, 2003, 09:42 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Ship combat experience
Quote:
Originally posted by Loser:
The cost of training one man is insignificant compared to the scale of the game.
Misquote asside, I doubt it would require a single kiloton of anything. Really, that's a whole heck of a lot. These things being built in SE IV are freaking huge!
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If I understand Sabre Cherry, it's not that there should be a mass associated with a fleet. Mainly I think there are some issues with the current way it works, such as that there is a reward (especially with trained fleets) for doing something that is mainly a chore for the player. That the AI doesn't do it very well is another issue. Not a game-breaker, but these things could be done better.
PvK
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