Re: Conquest Mod (Under Development)
Those look like very nice advanced traits. I like the idea of disadvantage traits as well. Perhaps you could borrow from Fyron's Adamant Mod, and call the poor storage disadvantage "Naturalists," because they sacrifice for the evironment?
As far as other traits...How about "Defensive Specialists" that gain extra PDC, Security Station, ECM, Shield and Armor options? Combine that one with "Peaceful" and you might be able to combat the inevitable "Militaristic" onslaught.
I'd be happy to help with testing, or whatever else you might need. I'll check here in from time to time to see how things are going.
|