Re: Conquest Mod (Under Development)
Thanks guys, I will be working on redoing the cultures bonuses tonight sometime.
I am very egar for this mod as I hope it will work the way I want it too and thus fill a void in game play that has been bugging me for some time.
Any good ideas for new technologies and such?
I will be making the cloaking device cost more and will limit non steal races to a cloaking level of 2 both for stealth armor and the cloaking device. They will still have full access to scanners and sensors and such to detect cloaked ships though.
The Asteroid ships are going to have to be added to all races. Just in case someone chooses to use the stealth race ability.
What I am thinking is to add AI files for all standard SEIV Races and a few others such as:
Blue Race (Unnamed as of yet)
EDF
Huron
Illuminati 2
Kiraith
Pandoran
Starwolf
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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