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Old March 4th, 2001, 08:35 PM
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Default Re: A pirates life for me...

I'm playing as a pirate race right now.

Game settings of Note:
Warp Points anywhere in system.
Hard AI, Medium Bonus

Race Settings:
Intel: 101%
Cunning: 50% (no intel tech allowed)
Environment: 50%
Reproduction: 91%
Happiness: 50%
Ship Attack: 125%
Ship Defence: 125%
Political Savvy: 50%

Mining Apt: 50%
Farming: 50%
Refining: 50%
Construction: 50%
Repair: 121%
Maintenance: 120%

Racial Traits:

Merchants.
Propulsion Experts.
Psychic.


Homeworld: Rock : None

Self-imposed Limitations: No colony Designs

--------------------

So Far;

Date: 2407.9

Homeworld: X141 VIII: Large, 116%, 125%, 123%
Colonies: X141 VI: Huge (domed) 92%, 108%, 2%
X141 VI A: Tiny, 104%, 9%, 54%

Budget:
Research: 9,335
Priorities: Armor, Psychic Tech.

Produced: 7,145 (M) : 1,100 (O) : 1,082 (R)
Maint: Zero
Used: 6,200 (M) : 400(O) : 1,000 (R)
Treasury: 25,622 (M) : 50,000 (O) : 49,613 (R)

StarFleet:
C&R -> Captured & Retrofitted to ship capture
BBM -> Built By Me as ship capture design

Escorts:
- (1) C & R

Frigates:
- (0) (All lost in battle)

Destroyers:
- (4) C & R
- (1) BBM.

Light Cruisers:
- (33) C & R
- (3) Captured & Used (temporal tech)
- (5) BBM

Cruisers:
- (3) BBM (Space Yard Design)

BattleCruisers:
- (1) Captured & returning for Analyzing

Space Stations:
- (7) Space yard Bases
- (7) Antiproton Defence Bases


Technology:

Ship Con: 5
Propulsion: 4
Shields: 5
Sensors, Combat Support: 2
Stellar Harnessing: 1
Repair: 2
Armor: 3
Ship Capture: 1
Point Defence, Psychic Weapons: 3
Energy Stream: 5
----------------------
Score:

I'm currently in the lead by 6K points (299.0K points)


Heavy use of tactical Combat is required, and I've only lost one major battle. Most battles that actually get fought, I have a 5:1 advantage. Self Destruct Devices are really annoying at this point (15% of ships are destroyed before losing their SDD, and every ship I capture is mangled beyond recognition.

----------------------------
PS. As a Pirate, I feel that I have a very good chance to win the game, having gained BattleCruisers (thanks to the drushocka)

Even without my planets, I would still be making a base 200 of each resource per turn. In fact, not having any planets would not have stopped me at all (after I got ship capture)

Having minimal resource production would have slowed me down, but not significantly. 90% of my army is refitted enemy ships anyways.

In fact I'm building my first Storm System Secret Base right now. That should expand my operations to the north-west area of the map.


[This message has been edited by suicide_junkie (edited 04 March 2001).]
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