Re: A pirates life for me...
I agree w/you on the point that pirates should get their research & resources from capturing ships. However, w/o a small at least, colony base building intell centers any race that specializes in intell ops would be able to cause quite a bit of havok.
One could simply manually limit oneself to only loading 1M colonist, not placing more than 2 engines on a colony ship or by manually not moving a colony ship more than 2 engines movement worth per turn but to me, it's more fun to have a specific colony ship type for pirates that are designed to behave in the manner I want it to. A self imposed limit (I wish I knew of some way to program the limitation into the component) on colonization I would use is to only colonize tiny or small planets (actually leaning toward only tiny - moons, etc). this, to me, would help prevent any overexpansion (pop wise) of the race while providing a small core of planets to build intell centers on.
just my 2 cents worth - feedback is always helpfull.
------------------
Character is best defined as that which you do when you believe nobody is watching.
__________________
Character is best defined as that which you do when you believe nobody is watching.
|