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Old October 22nd, 2003, 11:46 AM
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Alneyan Alneyan is offline
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Default Re: Abilities for objects in SE5!

I will have only two suggestions for now:

* Increased/decreased accuracy over long range. The accuracy of a weapon could decrease by 15% every sector in the case of a decrease, and by 5% when it is an increase. Or perhaps being able to set the hit chance for every range.

* Broader range of damage (and its counterpart): that would make the damages done by such a weapon less reliable and fixed. Say, an extreme weapon which does damage like 10-60. On the other hand, a "reliable" weapon would have a damage range of 30-35 for instance.
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