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Abilities for objects in SE5!
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October 23rd, 2003, 01:46 AM
Arkcon
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Re: Abilities for objects in SE5!
This may be buried in someone else's post ... but to make it clear ... some randomness in the to hit and damage rating of weapons would be a nice addition.
Plenty of good stuff here, cloaking and other bonuses by range. Anticloak sensor by range.
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