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Old October 25th, 2003, 03:42 PM

clark clark is offline
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Default Re: AI Campaign v4.0 RELEASED

Looking at how extensive, and detailed all of the modifications you have made, I felt bad for pointing this out. It is such a minor minor, meaningless detail!

Kudos to you and all who helped create this!

I get the same feeling now as when I first played SEIV stock, looking at the tech tree, not knowing where it leads, what will happen, how badly I'm going to to get mauled by fluffy-bunny looking aliens...

Does this mod work with FQM (deluxe or otherwsie)? I have FQM for some of the mods, but I can't seem to make FQM appear in all of the mods... anyone point me in the right direction to make the neccessary file changes?

And just a suggestion, and I'm sure there is reason for it, but I did notice that the maximum ships for the game is defaulted to 20000, but the units is defaulted to 10000... is it wise to change this to 20000? If so, perhaps in 4.01 you could reset the default values to 20000. Either way, I know how to change it, but I just thought I would ask.
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