Heh, thanks Rollo.

I've been playing less and less magic as the fiasco gets bigger over there. (got about 40 odd tix left, think thats all I'll pump into the Mirrodin Leagues till they get their act back together).
As to modding, yep, doing some, playing the DevnullMod gold pretty much exclusively right now (great mod), though I'm tweaking stuff for personal play (added a second Monster's race so I can have 2 in the game, tough on a 3 planet start

and adapted my Mount Mod for it, works nicely now that I changed the miniturization techs to be more reasonable).
The thing I wanted was to start off everyone with all the colonization techs. This gets rid of the temptation to swindle the AI for its colony tech and lets you expand faster (both you and AI). Just wondered how the AI colonizes, wether it goes just for the 'green dots' or the highest mineral planet in closest range or what...(that and wondered how it decided wether to build a rock/ice or gas colonizer).