
October 31st, 2003, 03:13 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
Thanks: 3
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Re: Converting shipsets to mods
Quote:
Originally posted by JLS:
Of course, Fyron thanks.
If I understand you and using QBs example.
I put the AST FED Ship Set in se4 Race folder.
Proportions MOD race folder would have FED with only Proportions AI files and no pics.
DevNul Mod race folder would have FED but with only DevNul AI files and no pics.
The same would apply to all MODS in se4 gold main.
EXELENT
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So, let me get this straight. I know about putting the blank race folders; I used to do that for the TDM mod. But for other mods, I would have to have a mod-compatible set of AI's in the folder sans picture files. Ok, that sounds simple enough. Just pick an AI that's similar to what you want your race to be, then copy it to the folder and rename it. Is that it?
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