View Single Post
  #2  
Old October 30th, 2003, 09:45 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Friday Night TCP/IP

Keep in mind that TCP/IP games are horribly slow in distributing and collecting turns once you get past 2 or 3 players. With 2, it goes as fast as or faster than PBW. But with 3 or more, it gets slower and slower. This is because the game will only send out turn files to one player at a time. With PBW/PBEM (or even manual file transfers over AIM or something), you can send the turn files out to all players at once. The games get really slow on TCP/IP when you hvae 8+ players.

Now, organized game sessions are still a great idea, I am just not sure that using the TCP/IP mode is the best way to go.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote