Thread: MM Chat on #se4
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Old November 5th, 2003, 02:23 AM

HEMAN HEMAN is offline
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Default Re: MM Chat on #se4

HEY Fellow FANS; Check out interesting replies from Arron;

ekolis; all right Aaron... you promised a final patch for SE4... any thoughts on which of our numerous suggestions might be incorporated?
Malfador; For the next SE4 patch, I'm going to try and get in as many fixes as I can (and still release it before the end of the year).

Malfador; The first priority on the SE4 patch is to fix outstanding bugs. Additions come after everything else works.

CaptainKwok; For the Last SE:IV patch, would it be possible to create an ability that allows for specific component damage by using its family number? Also, what about adding a few "dummy" abilities that we can use to force AIs to use specific comps?
Malfador; Dummy abilities should be easy enough. But I need a few more details on the specific component damage by family member.

Malfador; The AI in SE4 does remember, but they also modify it based on their current situation. For example, if the AI is already at war, it will not declare war even against a hated enemy.

Atrocities; Question about SE IV: The next patch will it include a fix for the Counter Intel Facility (Reglious Tech)
Malfador; To the question of the Counter Intel Facil fix: it should get fixed if its on the list. Email it to me and I'll throw it on top.

Thanks everybody for the chat! If you have a list of items you want to see fixed or added, just email them to se4@malfador.com. I have a hundred page document with every request every made for SE4. Its just a matter of sorting through all of them!

[ November 05, 2003, 00:27: Message edited by: HEMAN ]
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