Re: A pirates life for me...
(My first post on this thread but I have read every single post)
<Light bulb>
Idea: Going back to a previous post on a different thread...
Make a government/police facility which is available to everyone except pirates (They're not very good at law and order=-).
This facility is cheap but essential, beacuse it keeps order within the system it is placed in. It is also destroyed if the planet is taken over by troops. Any planet in a system without a friendly government facility will inevitably fall to rioting and revolt within say, 7 turns. Pirates can then conquer and colonise as many planets as they like, but they can't hang on to them. They can only get a few turns' worth of mining / research out of the planet before they have to strip it/ ransom (ie trade) it and leave.
</Light Bulb>
<Light bulb II>
Another idea:
When the map / scenario editor comes out maybe it would be possible to mod pirate / nomad homeworlds to explode after a certain number of turns, so that they are forced to take to a space-borne way of life.
</Light bulb II>
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There is an exception to every rule. Including this one.
[This message has been edited by dogscoff (edited 03 April 2001).]
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