View Single Post
  #248  
Old April 4th, 2001, 05:26 PM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: A pirates life for me...

quote:
Originally posted by suicide_junkie:
I lost the shrapnel server, couldn't post or view anything, now that its back, the thread loaded just as fast as ever.

BTW, Here is the new Pirates&Nomads mod.

We need to redo all of the empires again, so that they include [not having] the Nomad racial trait.

If you want to play without the nomads & use the old Pirate EMPs, just remove the Last racial trait from the file ("Is A Nomad")

Note that the nomads are distinctly lacking in special components, I need ideas.

Also, this is bound to need a lot of adjustments. Consider it a pre-beta



I think plain old 'Nomadic' would work for the name of the racial trait. And as far as components go, some sort of solar sail/solar collector combo would be good so they have absolutely minimal need for supplies. Then make 'small' Versions of everything you can think of and set them up to research fighters very early. Fighters don't pay maintenance but can travel around in-system on their own power. All they would need is a few small transports with fighter bays to ferry them through warp points. Now, equip fighters with everything. Small sensors, small cloaking devices, small solar sail/collector, etc. When they can do almost everything a ship can do and still pay zero maintenance they will help give the nomads enough kick to compete with the other races. I have yet to test if 'Solar Resource Generation' works on a component. Does it? If it does then the nomads should get it. Research and Intelligence are the weak point. I hope MM will let these abilites work for components sometime soon. Just keep requesting it.

Further thoughts:

Maybe they can have a unique fighter hull at the start of the game. Make it larger than a standard 'large' fighter but with a lower engine limit so it's not so hot in combat. This combined with the solar sail/collector component could be a really useful advantage to get them started. The other thing they really need has to be added by MM. We need some way to let population carried in a vehicle grow like population on a planet.

[This message has been edited by Baron Munchausen (edited 04 April 2001).]
Reply With Quote