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Old November 3rd, 2003, 10:48 PM
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Default Re: Balancing Fighters, Missiles and PDC in the late game

Quote:
Originally posted by Chronon:
I am working on a mod (very loosely based on Civ/SMAC) and would like to extend the life of fighters and missiles into the late game. Looking at some of the balance threads, it seems the main problem in the stock game is PDC is too strong. Is this the only problem, or are there others? Any ideas on how to approach this issue?

Also... Other than making them seekers, is there a way to mod torpedoes so they are not affected by the direct fire mount sizes?
Please take a look on Proportions mod. I think it gives a perfect (so far) solution to PDC problem.

As to 'also..' question, the latest SE patch allows one to restrict mounts to certain component families. Take care to exclude torpedoes from the mounts setup and bingo !
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