Re: Balancing Fighters, Missiles and PDC in the late game
Thanks everyone, for all the good ideas about fighters and seekers. It sounds as if a combination of less effective PDC and hardier seekers may be the best solution. But finding the correct balance will be the tough part.
Thanks, also, for the tip on mounts and component families. Problem solved!
Here's another question to throw into the mix: If you were going to play a space exploration game in a Civ/SMAC style universe, what types of things (facilities, weapons, characteristics, etc.) would you like to see?
|