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Old April 9th, 2001, 07:22 AM
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Default Re: A pirates life for me...

I'm just wondering how many people have downloaded my mod, and what you all think about a new, major change to shield components.

I'm currently testing some new shield effects.
- Shield regenerators provide bonus shielding (eg. regen 5pts gives 5 pts more total shields, too)
- Phased shields & standard shields are mixed. (normal are on odd tech levels, phased on even) The phased are slightly stronger than normal shields, but a "half" tech level higher.
This will stretch out the shield strength increase, making it comparable to the armor tech thread.

------Simulated War Story------
My prototype LCs have an interesting property with this change.
With a shield 4, and 3x S.regen 3s, they get 300+45 shields, and +45 per turn.
In a battle against two organic tech LCs, They got a string of lucky hits in, and puched through my armor, destroying my shield generator. I trashed one of the LCs that turn, since its shields were down, while the other chased me.
The 45 shields from the regenerators were restored every turn, and the enemy had weapons that did 50 damage. his normal accuracy is so bad, that he only could get one hit a turn, out of four shots, and only managed to destroy one engine in three hits before I took him down.


Comments are welcome.
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