I think I have the problem now...
The design minister is definitely causing the freeze.
I believe that the minister is abusing the solar sails, by putting tons of 'em on a baseship... After 23 solar sails, the propulsion force exceeds 256, and a range check error occurs.
Sooo...
I'll have to take the solar sails and make them slower than engines, so they'll have to be smaller than their current size. Then we can see if it works.
EDIT: Yep, we have your game running smooth now.
Just copy the attached Components.txt over your old one, and you'll be set.
Basically, I just reduced the size of the solar sails to 7Kt, and scaled back their propulsion effect to 1,2,3 points.
It'll be the same game, but you'll have to put 3 new sails where you used to have one.
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[This message has been edited by suicide_junkie (edited 11 July 2001).]