Re: Share your opinions
I guess Supply Generation (ala Resupply Depot facility) is another ability that currently won't work on components. I tried awhile back to make a Base Resupply component for Bases, and never could get it to work. Maybe this is why?
Here it is, in case I have just done something wrong in it that one of y'all knows how to fix:
Name := Base Resupply Depot
Description := Spinoff development of the quantum reactor technology, allowing a Base to provide unlimited resupply to ships in the same sector, similar to a planetary Resupply facility.
Pic Num := 37
Tonnage Space Taken := 100
Tonnage Structure := 100
Cost Minerals := 4000
Cost Organics := 0
Cost Radioactives := 0
Vehicle Type := Base
Supply Amount Used := 0
Restrictions := One Per Vehicle
General Group := Supply
Family := 1025
Roman Numeral := 0
Custom Group := 0
Number of Tech Req := 1
Tech Area Req 1 := Resupply
Tech Level Req 1 := 5
Number of Abilities := 1
Ability 1 Type := Supply Generation
Ability 1 Descr := Can generate unlimited supplies each turn for ships.
Ability 1 Val 1 := 0
Ability 1 Val 2 := 0
Weapon Type := None
Rationale: This is the same Resupply tech level that allows one to build the Quantum Reactor, so it seemed to me that also should give the tech to make a Resupply Depot that will fit on a Base - to resupply those ships that are not fitted with Quantum Reactors. Size was based on 5 * QR size, and cost I think I based from Resupply Depot cost, at slight discount because of the cost and construction time already involved in building the Base that will hold this component.
Would be nice to get this working, but not a big deal - in alternative, I just try to keep at least one QR-equipped ship in fleet with any older ships that are still around, to keep them supplied.
SpaceBadger
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