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Old November 12th, 2003, 05:08 AM
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Default Re: Updating the D-Mod (GoldD)

Testing on the Cruise Liners goes well, think I may have them balanced for early/mid game anyway, a small cruise liner will net you 70 minerals and about 20 food/rads per turn. So about 10 of them will net as much as one mineral facility (close, facility will still generate 800) and while you are building these ships others will be building warships.... They are also a little expensive to build (beginning costs 2000 in min/food/rad for the small, 3000 m/f/r for the med and 4000 for the large..with 10%/12% and 15% return respectively.)

Don't truely think they will be a game breaker but may be a vital addition to finite or P/N type games....
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