Re: Sweet Mod 2.1
			 
             
			
		
		
		
		A related question:  what's the best way to balance the amount of resources an empire makes from its homeworlds?  For example, what's the best way to give a homeworld an extra 2k Organics and Rads each turn? 
 
I tried the minimum income thing in settings.txt, but that didn't seem to do anything.  And I didn't see a way to change the distribution of resource gathering facilities.  If I make a special homeworld only facility (like a super-expensive spaceport that generates 2k organics and 2k rads), how do I prevent the ai from trying to build those spaceports all over the place? 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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