Re: Sweet Mod 2.1
2.0.1
1) added the new FQM 2.08 Mod
2) added the 500 kt Colony Arc Ship to transport the 400 KT colony component
3) Added . All ships, bases now have cost in all 3 resources as follows. Organics is 10% of mineral. Rads are 20% of mineral. This is an experiment to see if it adds to resource balance in the game.
4) changed - Solar sails bonus movements are now 2 , 4 , 6
2.1.0
1) changed all facilities to cost all 3 resources
2) added a zero to each intel project
3) fixed counter intel 2 and 3
4) fixed phased shields
5) changed pd to 20 kt all the way through
5) changed solar sails bonus back to 1,2,3
6) added some additional deathstaker mounts
7) added weapons comparison text file
Those are the notes.....
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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