Re: A pirates life for me...
I think I found a bug with P&Nv2.3b (haven't gotten around to unzipping 2.3c yet). ANYONE gets the Big Thinker units, not just those w/ the racial trait. I noticed it when I got mines (the first unit I used). I am not a big thinker, and yet I got two mine designs: Small Mine and Small Mine (TB). the (TB) mine is 12kt (as opposed to the 10kt regular mine). Then I checked out Small Satellites. Same thing; 2 sizes, Regular (80kt) and (TB)(100kt)
Also, On the ship/base/mine/sat design screen, BEFORE you pick a hull size, it says that i have 0kt/4kt. Ummmmmmmmmm..... huh? I have no Idea what that means. I just checked, the same 0/4kt thing is in TDM Modpack, too. Or it may just be my antique computer, too....
And another thing. I don't know if this is a mod bug or a hard code bug, but in the combat replay in simmove, the heavy bombardment missles show up as regular cap ship missles. I don't know if they perform like regular missles or as you designed them though.
Gosh, i'm finding so many problems. Let me just reaffirm something here. I _LOVE_ this mod!!!!!
[This message has been edited by dumbluck (edited 23 September 2001).]
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