
November 18th, 2003, 11:16 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Missile tech tree question. (Devnull)
Quote:
Originally posted by Admiral Wunderbar:
Hmm, what about being destroyed after use?
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That only works for components that get used with a button on the main game interface (such as SM, emergency movement, emergency supplies). It does NOT apply to anything that gets used within combat.
Guess I should read the whole thread before writing responses...
Quote:
yeah, fine with me.
Puke was right on this one. Devnull Mod is openly available.
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Exactly what I said in the AIC thread. 
[ November 18, 2003, 21:17: Message edited by: Imperator Fyron ]
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