Re: A pirates life for me...
S-J,
Just looking over the mod files for P&N 2.4C to learn a little, and I noticed that your ship and fleet training facilities seem to LOSE effectiveness as you progress technologically. Fleet and Ship at first rank (roman numeral I) add +3%, but at 3rd rank (roman numeral III) only add +1%. The same thing happens with the Psychic training facilities.
Is there a reason for this?
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