Omnicron, it is highly unrealistic to expect all graphics to be to scale. If the star was displayed as a single pixel, you would still need millions of pixels to display the solar system to scale! Of course, then the star and planets would be the same "size". So lets make the sun take up a few 1000 pixels, so we can get more accurate scales for the planets. Now we need billions of pixels for the width of the system map! Give me abstract scaling any day!

(note that numbers are made up, and are likely to be overly generous, with real values probably being many times larger)
Also, please note that SE4 is a game, not a simulation. Some level of unreality is not only expected, but required!

Who cares if it is practically impossible to build a sphereworld (or even a ringworld) in the real world! It is practically impossible to colonize a planet in a different star system too. Should we remove that because it is unrealistic?
[ November 26, 2003, 06:08: Message edited by: Imperator Fyron ]