Re: Planetary Assault Mod
I removed planetary napalm entirely from the game. I don't want the ships to attack the planet at all. They still do, but can't do any damage. Irritating, but I can't see how to get around it without changing the whole concept of the mod.
I'm testing a new Version that gives small troop and small fighter from the very beginning. I noticed the AI building troops, though I haven't had them trying to take planets. The AI is also having trouble differentiating anti-fighter fighters and anti-ship fighters. I was considering adding a point defense I at the beginning just to have the AI better able to combat fighters. Still testing.
I've been trying to use the TDM AIs but I keep getting errors having to do with default fleets. Anyone know how to fix this?
I may have to try tweaking AIs later on. I have no idea where to begin. Is there any sort of primer or tutorial on AI tweaking?
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