View Single Post
  #39  
Old December 4th, 2003, 02:22 AM
Asmala's Avatar

Asmala Asmala is offline
Captain
 
Join Date: Nov 2002
Location: Finland
Posts: 864
Thanks: 0
Thanked 0 Times in 0 Posts
Asmala is on a distinguished road
Default Re: Status of systems not presently seen

Quote:
Originally posted by Imperator Fyron:
Not displaying ship names removes some of the RP aspects of the game, so removing them would be a bad idea. They need to be kept.
They can be kept then. If you have 1000 ships which are named like Devastator 0001, Devastator 0002 etc. it's very easy to compress those names quite effectively. Personaly I don't need the names and it's annoying to see the ship's name instead of class when you click a sector containing enemy ships. If ships are retrofitted you have to click each one to know its class.

Quote:

Not displaying the damage of ships for these overviews is also a bad idea because that is criticial information. If you saw that ships were damaged, why should you have to forget it? That makes no sense. It is extremely useful information when you have it. Unfortunately in stock SE4, the long range scanners are not very useful. But, there are mods that change that.
I don't understand this. You can't see the damage of ships if they move out of scanner range so why you have to see it when you move out of the system? Besides the damage is useful only 2-3 turns because then the ships are repaired.

Quote:

The data for ships would be much, much larger than 2 bytes. Quite a few for the name, and then 1 for every single component on the ships, to tell if it is damaged or not.
There's no point to store the status of each component, 99% of components aren't broken so it's better to list only broken components.
Quote:

Also, do not forget the fact that it is entirely possible to see the same ship in a whole bunch of systems as your Last visit, especially if you are being followed by them. Do not forget about the worst case scenarios... they make a huge difference.
If it's the same ships you can just add second coordinates to ships' data, which means only one byte more.

If ship data is too much what about planet data. Even Fyron have to admit that storing planets' data can't take much space. Ships are moving quite a lot so that's not very useful information.

This is offtopic but was MM informed that long range scanned ships doesn't come to "enemy ships designs"?
__________________
'The surest sign that there is intelligent life elsewhere in the universe is that none of it has tried to contact us.' Calvin and Hobbes
Are you tough enough to be the King of the Hill?
Reply With Quote