Thanks for the comments guys!

I've been working on some more that I'll post in the morning when I get home from work.
Andres, no, I'm not using the blob-mod plugin. These have all been editble meshes that I've done by hand. The procedural shader I'm using has a deformation map worked into it. I could send it to you if you like it.
As I've been learning the program I've changed over to editble poly and I think that has improved my models, we'll see what you all think once I post more pics.