Re: Strawberry Vanilla MOD
			 
             
			
		
		
		
		I see what your saying, by changing the to hit on the missiles I have made it harder to hit them early game, but havent done much to the late game... *sigh* 
 
it seems realy silly, why didnt MM put a weopon seeker to hit modifier into the components? 
i could add dumy missiles, but I am thinking it would change the game to much for what I am trying to do with this mod. 
ill have to do some more thinking on this and work out some maths... 
 
anyway, I have changed the to hit on the larger ship hulls to follow the pattern, inluding the carriers. 
I also reduced the drone hull cost slightly (100, 130, 160) 
gave smaller engines and afterburners a defencive bonus. 
 
do you think I should add smaller (5kt and 10kt) of shields and armor? (esp. christalline and organic) 
 
I think ill test it thouroly before adding more levels of armor and ecm though... 
im also not to sure about adding more levels of spaceyard/makeing the later spacyards better... 
maybe if I made the ship spaceyards get bigger and better later game? so eventualy you could build a battlestation which could build faster than your home planet...  
ahimnn something to ponder on. 
		
	
		
		
		
		
		
		
			
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