Re: Strawberry Vanilla MOD
I see what your saying, by changing the to hit on the missiles I have made it harder to hit them early game, but havent done much to the late game... *sigh*
it seems realy silly, why didnt MM put a weopon seeker to hit modifier into the components?
i could add dumy missiles, but I am thinking it would change the game to much for what I am trying to do with this mod.
ill have to do some more thinking on this and work out some maths...
anyway, I have changed the to hit on the larger ship hulls to follow the pattern, inluding the carriers.
I also reduced the drone hull cost slightly (100, 130, 160)
gave smaller engines and afterburners a defencive bonus.
do you think I should add smaller (5kt and 10kt) of shields and armor? (esp. christalline and organic)
I think ill test it thouroly before adding more levels of armor and ecm though...
im also not to sure about adding more levels of spaceyard/makeing the later spacyards better...
maybe if I made the ship spaceyards get bigger and better later game? so eventualy you could build a battlestation which could build faster than your home planet...
ahimnn something to ponder on.
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