Re: Intelligence ops
Yes, in the default game, the target gets the Messages following:
"Num Target Messages := 1"
in Intelprojects.txt
The exception is that on the Communications Mimic, only the "Target" gets the message, not the "Other" empire. The "Other" empire just gets a message about the broken treaty, but he doesn't know that it was from an intel project.
Now it is an entirely different issue if the Target empire knows who the attacker was. If the attack was successful, the attacker is only identified if the target message has the [%SourceEmpireName] identifier in it. Projects that are stopped by your CI are just indicated as "One of our intelligence projects against the [%SourceEmpireName] was defeated by counter-intelligence defenses." but it doesn't say what the exact attack (or number of points) was.
Slick.
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Slick.
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