 
			
				December 10th, 2003, 09:06 PM
			
			
			
		  
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				Re: Intelligence ops
			 
             
			
		
		
		
		
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				Originally posted by Parasite: 
 I am currently in an Intel battle (with an AI)  I capture 5-6 ships a turn, but one project always fails from counter intel.  I don't know if you need 100% of the CI, I think you just need some points, but any attacks after the CI is gone are not stopped.  He only has one system, so I suspect his CI is lower than the 50K of ship capture.  Yet he still stops one attack a turn. 
			
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 He does need to block 50K, but he doesn't actually need to be generating 50K from his facilities.  From the FAQ: 
 
10.1.7 CI projects get a 20% bonus and higher levels of CI projects get a multiplier as follows. 1000 points put into CI projects yield: 1000 x 120% (defense bonus) = 1200 defensive points. 
CI1: 1200 x 1 = 1200 
CI2: 1200 x 2 = 2400 
CI3: 1200 x 3 = 3600 (Suicide Junkie) 
 
Therefore, if he had CI3, he would only need to have 13889 points per turn to block 50000.  [50000 * (1000/3600) = 13889] 
 
Also, he could be getting some more intel points from a partnership treaty with another empire. 
 
[edit: typpo] 
 
Slick. 
  
 [ December 10, 2003, 19:07: Message edited by: Slick ] 
		
	
		
		
		
		
		
		
			
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