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Old December 10th, 2003, 09:06 PM
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Default Re: Intelligence ops

Quote:
Originally posted by Parasite:
I am currently in an Intel battle (with an AI) I capture 5-6 ships a turn, but one project always fails from counter intel. I don't know if you need 100% of the CI, I think you just need some points, but any attacks after the CI is gone are not stopped. He only has one system, so I suspect his CI is lower than the 50K of ship capture. Yet he still stops one attack a turn.
He does need to block 50K, but he doesn't actually need to be generating 50K from his facilities. From the FAQ:

10.1.7 CI projects get a 20% bonus and higher levels of CI projects get a multiplier as follows. 1000 points put into CI projects yield: 1000 x 120% (defense bonus) = 1200 defensive points.
CI1: 1200 x 1 = 1200
CI2: 1200 x 2 = 2400
CI3: 1200 x 3 = 3600 (Suicide Junkie)

Therefore, if he had CI3, he would only need to have 13889 points per turn to block 50000. [50000 * (1000/3600) = 13889]

Also, he could be getting some more intel points from a partnership treaty with another empire.

[edit: typpo]

Slick.

[ December 10, 2003, 19:07: Message edited by: Slick ]
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