Re: New ancient unique techs
I originally started thinking about new uniques because I wanted to add a planetary defense cannon to the Planetary Assault mod.
Currently I'm thinking of adding:
Planetary Defense Cannon (weapon platform and nasty long-range but slow recharge anti-ship weapon)
Ancient monolith-monoliths, hopefully not unbalancing
Advanced missiles-'cus I think they should be tougher
Ancient cloaking device-powerful, but large, expensive and supply guzzling
Some kind of scanner coupled with a minesweeper
Any thoughts?
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