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Old December 15th, 2003, 10:40 PM

bearclaw bearclaw is offline
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Default Re: New ancient unique techs

The Dark Nova 3 mod (avaliable on PBW) has a large number of new Unique techs. What I did is picked certain racial components and facilites and made them unique techs. For the most part, I used a mid-level Version of each as the unique tech. That way, anyone with the racial tech would still end up with the best Version. Some of the "key" racial items I didn't make unique techs. Like the Talisman, Temporal Ship Yard and a few others. They are intergrated into the mod, but I could create a seperate set of just the Unique techs, if you're interested. I'm not around this forum as much as I use to be. Your best bet would be to send me an email.

In a test game, I was playing a Temporal race that had Organic armour with Mass Singulary Projectors on my ships. Hard to hurt, did lots of damage, and I could build them fast!

[ December 15, 2003, 20:42: Message edited by: bearclaw ]
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