Re: Is the intelligence in SE(?) ok?
I think these are all very good points and counter-points. But I also think that we are straying. What I wanted to know, changed from what I first asked, is what types of projects can we submit to Aaron that are more realistic in a game context. What ideas and suggestions can we come up with? For example some of the intel projects I would think need to be dropped, but can we replace them with something else?
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