Re: Ringworlds and Sphereworlds
In 1 PBW game I hosted, we started the game with a Ringworld in the very centre system, that was owned by a High Bonus AI.
The Ringworld changed hands a number of times, but whoever owned it was constantly building units attempting to hold it and it never reached its full potential.
I've never considered one in a PBW game, just to expensive and long to build, let alone hit the point where it would have paid for itself and be making a profit.
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