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Old June 22nd, 2004, 04:26 PM

WhiteHojo WhiteHojo is offline
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Default Re: A pirates life for me...

Mac good to see you again as well.. and it's good to be back as well.

I've been gone so long I have absolute no recall of even the most basic SE4 things so I've got some more Qs...

1) if you build a base in one of those sectors that has nothing but some 'storm' or somesuch in it and has the trait that mentions something about being opaq to level 3 scanners, does this mean no AI can see it if they pass thru unless they have level 4 or higher scanners on the ship?

2) same situation as 1, does this sector also limit the players ability to see AI ships w/o the lvl 4 scanners? (this would make sense but I wish to be sure)

3) in a regular sector, w/planets & a sun, if there is a little 1 space nebula with say the trait that it renders shields useless, does this affect ALL shields anywhere in that sector or only shields on ships that pass thru that one space in the sector? (agin, I'd say option 2 but wish to be sure)

4) all those 'weapon mounts' options for components - what effect in game does say using all bargain basement componets have? is there events tied to the quality of the component that could fire making one break (higher chance?)... I'm not sure of the effects/reasons of using the different quality of components.

5) Moving TDM races to P&N - do I just copy each TDM race that is not already in P/N to the Race's directory, then run the AI patcher?

6) the AI Patcher - it says it can convert up to 3.0... is this adequate for P/N 3.1?

7) Any suggestions for starting ship designs in P/N?

8) Any suggestions for starting tech's to research?

Thanks in advance guys
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