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Old March 1st, 2001, 09:37 PM
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Default Mineral Miner Facilities

First off am I correct that the mineral scanner and thier equivalents don't stack with the robotiod factory bonus?

Assumming they don't this makes researching minerals, organics and radioactives pointless past level 3, as you can research computers to level 6 faster and get big bonuses from that. So I am proposing a mod that will provide better mineral miner facilities and thier equivalents but not so much so that the Monolith facility becomes completely obsolete. (they would still be used on world high in all three areas)

progression

1 - 800 minerals
2 - 900 minerals
3 - 1000 minerals
4 - 1100 minerals
5 - 1200 minerals
6 - 1300 minerals
7 - 1450 minerals
8 - 1600 minerals
9 - 1800 minerals

Also computers shouldn't be so good at production bonuses. I would propose changing that from 10, 20 ,30 to 5%, 10%, and 15%
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