Re: New SJ mod
Actually, ignore my Last post! If you drastically reduce the amount of points available, I think there will still be room for variation. Like you say, the variation will be from what you reduce rather than what you buy. If you create your mod with that in mind, I think you can do some neat things with it. I'd suggest using costs along the lines of the PvK balance mod for characteristics - maybe even max out aggressive/defensive/maint reduction earlier. Make advanced traits cheaper (change adv storage to +10% instead of +20%?) and make racial traits cheaper (750 points?). And come up with more Negative-cost advanced traits as well. Those are cool.
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