Thread: New SJ mod
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Old March 24th, 2004, 12:05 AM
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Default Re: New SJ mod

Quote:
The armor is intended to have such a high hp/kt ratio. One of the main reasons is to make sure the internal components comprise an insignificant fraction of the total hitpoints of a ship.
The hitpoints of each armor segment needs to be proportional to the regular components as well, since that is what determines the leakyness... it also helps that every hit normally destroys at least one component.
This is a cool idea SJ. The way you have set it up that is.
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